Event Registration

2018 Mechanical Streetball Open

Sun Apr 29th, 2018


$35 per player
  • {{team.title}}

    {{team.players.length}} Players
    • Player name is required
      Must have first and last name
    Too Many Players, Try Again Later

{{p.title}} {{p.price | currency : '$' : 0}}


Current Total

  • {{signup.players.length}} Players
    {{ addTotal('players', ( ev.preregistration_price ) * signup.players.length ) | currency : '$' : 0 }}
  • {{p.qty}} {{p.title}}
    {{ addTotal(p.title, p.price * p.qty ) | currency : '$' : 0 }}
  • Total
    {{getTotal() | currency : '$' : 0}}


  1. No dead-men walking or faking eliminations.
  2. Only the winning team is required to sign the score sheet. If the winning team forgets to sign, they receive ZERO points for the game.
  3. Players not on the field within one minute of game time, forfeit.
  4. No jumping over props or bunkers.
  5. Mid-tournament substitutions are not allowed for non-rostered players.
  6. Shooting off-field paint will be cause for forfeiture of the game.
  7. Players not on the team roster may NOT play in games.
  8. All equipment must meet manufacturer safety guidelines.
  9. Spectator interference is grounds for disqualification.
  10. Stepping out of bounds is an automatic elimination.
  11. Application and Interpretation of ANY and ALL tournament rules are always at the discretion of the head referee and the reffing staff.
  12. There is NO "quarter-sized" or "dime-sized" shot rule. A hit is a hit and a break is a break. 10 points are awarded for every eliminated opponent.
  13. One full step must be taken for the flag PULL to count. Flag Pulls are worth 30 points
  14. The flag hang counts for where it is hanged, not by who hangs it. Be sure to hang the flag on your OPPONENT'S start box. Flag hangs are worth 40 points
  15. If the flag is hung by a shot player, the game is over and the hang will not count.
  16. No more than two layers of clothes and no covers allowed on equipment.
  17. No talking after elimination, automatic 1-for-1 elimination.
  18. Playing on with obvious hit 1-for-1. ("On player" and team mate eliminated.)
  19. Early start is an automatic elimination.
  20. When eliminated go behind and sit behind start/dead box. NO talking in dead box or penalty or 20 point penalty.
  21. Five second pause before start of game. Barrels touching start/dead box. No playing the dead box.
  22. Mechanical firing markers. Electronic/assisted firing triggers allowed, but must be set at 5.5bps semi only.
  23. <u>NO</u> Cussing
  24. Field Chrono 275 fps. Chrono on field prior to game start.
  25. Wiping 1-for-1. (Wiper and team mate are eliminated.)
  26. Only captains may talk to refs about a call, if non-captain player argues with refs, there is a penalty of 20 points.
  27. No Overshooting, break limit of 5 breaks, after 5 breaks 5 point penalty for each break.
  28. Player cannot drop pod packs or guns. Only pods and squeegees.
  29. Barrel cover MUST be on when not on playing field. Barrel plugs will not be allowed.
  30. NO neutral players unless specifically stated by a ref.
  31. Games are limited to 4 minutes.
  32. Masks on at all times when on the field.
  33. Teams will be drawn the week before in a lottery drawing. Players will be divided by experience in order to create even teams.