2 Man Young Guns Beginner Tournament Sun Dec 4th, 2016


  • Registration

    Entry Fees (Includes CO2 and HPA)
    • $105 Per Team Today through Day Of Event
  • Schedule

    Registration
    • 8-8:45 AM
    Captains Meeting
    • 9:30 AM
    Games Start
    • 10:00 AM
  • Prizes

    1st Place
    • 2x 1st Place Team Trophies
    • 2x $300 Gift Certificates to JAEGERS Proshop
    2nd Place
    • 2x 2nd Place Team Trophies
    • 2x $200 Gift Certificates to JAEGERS Proshop
    3rd Place
    • 2x 3rd Place Team Trophies
    • 2x $100 Gift Certificates to JAEGERS Proshop
  • Details

    Paintballs Field Paint Only
    • $60 for Mid-Grade (Empire Custom or equivalent)
    • $70 for High-Grade (Marballizer or equivalent)
    • Paint may be purchased in advance with Registration or on site the day of the Event for the same price (no upcharge)
    • Members still receive an additional $5 off each case. To receive this discount paint must be purchased the day of the event.
    Field
    • Indoor Speedball
    Trophies
    • Individual Trophies For Top 3 Teams
    Qualifications
    • Players must have played less than 4 tournaments
    • Must be under the age of 17

Rules

  1. No dead-men walking or faking eliminations.
  2. Only the winning team is required to sign the score sheet. If the winning team forgets to sign, they receive ZERO points for the game.
  3. Players not on the field within one minute of game time, forfeit.
  4. No jumping over props or bunkers.
  5. Mid-tournament substitutions are not allowed for non-rostered players.
  6. Shooting off-field paint will be cause for forfeiture of the game.
  7. Players not on the team roster may NOT play in games.
  8. All equipment must meet manufacturer safety guidelines.
  9. Spectator interference is grounds for disqualification.
  10. Stepping out of bounds is an automatic elimination.
  11. Application and Interpretation of ANY and ALL tournament rules are always at the discretion of the head referee and the reffing staff.
  12. There is NO "quarter-sized" or "dime-sized" shot rule. A hit is a hit and a break is a break. 10 points are awarded for every eliminated opponent.
  13. One full step must be taken for the flag PULL to count. Flag Pulls are worth 30 points
  14. The flag hang counts for where it is hanged, not by who hangs it. Be sure to hang the flag on your OPPONENT'S start box. Flag hangs are worth 50 points
  15. If the flag is hung by a shot player, the game is over and the hang will not count.
  16. No more than two layers of clothes and no covers allowed on equipment.
  17. No talking after elimination, automatic 1-for-1 elimination.
  18. Five second pause before start of game. Barrels touching start/dead box. No playing the dead box.
  19. Early start is an automatic elimination.
  20. Playing on with obvious hit 1-for-1. ("On player" and team mate eliminated.)
  21. Wiping 1-for-1. (Wiper and team mate are eliminated.)
  22. Field Chrono 250 fps. Chrono on field prior to game start.
  23. Fire mode is Semi-automatic only. No D-Bounce or Trigger Bounce permitted on the field.
  24. When eliminated go behind and sit behind start/dead box. NO talking in dead box or penalty or 20 point penalty.
  25. Only captains may talk to refs about a call, if non-captain player argues with refs, there is a penalty of 20 points.
  26. No Overshooting, break limit of 5 breaks, after 5 breaks 5 point penalty for each break.
  27. Player cannot drop pod packs or guns. Only pods and squeegees.
  28. Barrel plug/sock MUST be on when not on playing field.
  29. NO neutral players unless specifically stated by a ref.
  30. Games are limited to 2 minutes.
  31. Masks on at all times when on the field.
  32. NO Cussing

Registered Teams

  • Abyss
  • Angry Beaver
  • DaRealSavage
  • Impact
  • KC Hitmen
  • Kaden and Tyler
  • Noble
  • Order 66
  • Team Spartans